🎲 Unleash Your Inner General!
Axis & Allies: WWI 1914 is a strategic war board game designed for 2-8 players, featuring an expansive 34” x 32” game board and over 400 plastic miniatures. This limited edition includes additional German and British infantry units, updated rulebooks, and promises 4-6 hours of immersive gameplay, perfect for history enthusiasts and strategy lovers alike.
CPSIA Cautionary Statement | No Warning Applicable |
Number of Items | 1 |
Unit Count | 1.0 Count |
Material Type | Plastic |
Are Batteries Required | No |
Color | Brown |
Theme | History |
R**S
Excellent
Excellent
L**.
Very nice game
Lots of pieces and details. Well made.
S**.
Axis & Allies is a fantastic series of games!
Do not start with 1914. Start with 1942. That is the core came right now. There are a lot of versions of A&A you can get into after.Think Risk + Chess combined.I'm glad they did an updated 2nd run of this game. I missed it the first time around and the 1st editions were going for $350 on ebay. Glad I held out to get this for $93!
R**
Good
J**N
Great game
One of the most fun versions of A&A. My only complaint is that there aren't enough chips included.
P**L
The Most Strategic and Elegant Version of Axis & Allies
This arguably is the most strategic and elegant version of the game in the Axis & Allies (A&A) franchise. It's a goldilocks solution: neither dumbed down as the most affordable yet stripped-down 1941 version, nor bogged down by a myriad of exceptions and nationals rules of 1940 Europe and 1940 Pacific combined in the Global version.The physical product is visually appealing and has a good price point. The board and plastic pieces have beautiful bright colors. It sure is a nice gift for kids (ages 10 to 20) and adults into war games as a casual hobby.All A&A games follow the "area control model": your armies must conquer territories to grow the economy, which allows you to buy more armies, which, in turn, will allow you to gain more territories, and so on. In 1914, whoever conquers two enemy capitals (including Paris or Berlin) out of the eight major nations' capitals wins the game.The battle mechanics is elegantly based on infantry and artillery units, supported by other land, air and sea units. The combination of units in attacking or defending armies give bonus points to your dice rolling, which will determine the number of hits in the enemy.In contrast with other Axis & Allies games, each battle involves only one round of dice rolling. This means that territories often remain "contested" with the presence of two enemy armies for a while. This imitates trench warfare's slow grinding as the core feature of WW1, as envisaged by A&A creator Larry Harris.Minor points to consider that led me to take down one star:1) the National Production chart printed on the gameboard is useless (you better have a numerical table board to mark each nation's production points).2) The manual suggests a piece of paper to track money, an atrocious idea that will mess up your game and mind (better use paper money or poker chips as a much better solution).3) Many hours (often a full day) required to play a match is a universal complaint in all Axis & Allies games, and a few experienced players complain about "lack of balance" between opposing factions; however, wars are unbalanced challenges, and A&A is better seen as a race against time by Germany against the US. Designer Larry Harris welcomes players to create "house rules" to change the game as they deem fit.4) Tournament rules (designed by Larry Harris, fans and organizations) have been created to expedite the game, or make it more fun, realistic or "balanced". These tournament and house rules could have been added as an appendix in the rulebook.This is a must-have game. Originally published by Hasbro in 2013, the WW1 version was out of print for several years and sold at eBay for a few hundred dollars each copy, until being released under Renegade in 2023. Who knows if 1914 will remain available in years to come...
J**Z
Buen juego
Tengo los axis and allies de europe 1940 y en comparación las reglas son mucho más livianas, ahí se van los dos de largos pero se hace más ligero el juego en 1914, lo he jugado a dos jugadores y fue bien, tomó algunos días jugarlo dedicándole unas dos horas por día, pero nos dejó satisfechos, al principio parece que el eje va a ganarlo todo pero después toma bastante fuerzas aliadas, así que el final es apretado, en fin, me parece que es un muy buen juego de la wwi., y a mi parecer los componentes son de la calidad esperada, en general buena, eso sí, en cierto punto al eje le llegan a faltar fichas, pero de ahí en fuera todo bien.
I**G
Reprint of Axis & Allies 1914
Very pleased with the product, excellent quality too. A badly needed reprint of this hard to find title
M**R
Por fin llegó la versión 1914
Después de tanto tiempo de querer tenerlo llego y que lo abro uff... que decepción!(Hubiera comprado mejor el Ascendancy de Star trek)Las miniaturas son todas iguales para las potencias, no trae billetes de IPCs, las fichas de valor de unidades horribles obscuras ( cambiarlas por otras ),Tabla de batalla es una tirita... más de 100 $U.S. es un p..... robo !Cómpralo si eres coleccionista si no... consigue el tablero para impresión y usas las miniaturas de otros A & A.Ya no sé si regresarlo... y eso que tengo todos los otros 5 juegos
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