🛡️ Trust No One, Win Together!
The Resistance: Avalon is a thrilling social deduction card game designed for 5-10 players, featuring quick strategy and deception. With an average playtime of just 30 minutes, this game immerses players in the world of King Arthur's Camelot, where they must identify traitors among loyal knights. Easy to learn yet endlessly engaging, it's perfect for family game nights or gatherings with friends.
Unit Count | 1.0 Count |
Package Quantity | 1 |
Item Weight | 291 Grams |
Item Dimensions L x W | 7.9"L x 5.9"W |
Material Fabric | Cardboard |
Style Name | Avalon (Base Game) |
Theme | Party |
Number of Items | 1 |
Package Type | Standard Packaging |
Language | English |
Container Type | Box |
Number of Players | 5 to 10 |
B**N
Quick and easy game for a crowd with lots of replay value
When our friends gather, this is inevitably one of the most asked for and played games. It scales well to large groups (we've played with everything from 5 to 9 people, so almost the full range of the game) and every player is active the entire game -- it's not one where somebody can be eliminated or left out.Game play is very straight forward and simple enough that even first time players can dive in with just a basic run down of rules, yet play changes enough each game that it is kept fresh and interesting. The games are divided into 5 different "missions" and an entire game tends to last only around 20 minutes, which is fantastic since most games that support a group our size end up being incredibly complicated or drag on forever. It helps, of course, to have a bunch of back-stabbing liars as friends but we all can't be so lucky.Each player is dealt a role card -- in the most simple of versions, you're either a good guy (Loyal Servant of Arthur, including Merlin) or evil (Minion of Mordred, including Assassin). Certain characters reveal themselves to each other before the game so alliances can be formed -- in general the bad guys usually know who each other are and Merlin knows who the evil players are. The basic object of the game is to complete a set number of missions through a voting system; good must always vote for success and evil is free to cause as much chaos in voting as they like. For each mission, there is a group leader who choose a team to go on the mission with him; all of the players then vote to approve/deny the questing team. After a team is chosen, just then team then vote to succeed/fail the mission...then on to the next group leader. Rinse and repeat. Once either team completes 3 missions (evil completes a mission by causing it to fail), the game is over. If evil wins, they usually celebrate like the true jerks they are. If good wins, the Assassin and other minions get a chance to guess who was playing Merlin; if a correct guess is made, evil wins. Evil wins a lot in this game, which is probably part of why it can be so fun. Every game also changes depending on which character cards are used and who ends up playing which role.Once everyone is familiar with play, there are a few other role cards that can be added in to spice things up -- Oberon, Mordred, Morgana, and Percival -- each will change the game play, with an additional note on how to play each of the named characters written on the card. There is a fair amount of strategy that can be incorporated, especially as the more complicated characters and eventually Lady of the Lake (a card used to view other player's roles) are brought into play. If you notice that either good or evil is tending to sweep the missions, the named characters can help balance play in either direction, depending on which ones you add to the role deck.All in all, I'd definitely recommend this game. We're asked to bring it to every gathering and it hasn't grown stale yet.
S**R
Ridiculous FUN!
I almost didn't buy Avalon because of its theme, since (as far as themes go) my group would have much preferred the dystopia theme of the original games. But, I was really interested in this game mechanic, for the social aspect, the deduction, the team work balanced with competition, the arguing, and the LYING, MMHWAHAHA!!!I am really glad I went with Avalon despite our theme preferences, because the roles really do add a lot of interesting twists, and you can use them in different combinations.So I bought it, talked it up to the group, and convinced them to try it (and sneakily said nothing about the theme until they were excited to play). It was LOADS of fun!!! The first night we played, we went for almost 3 hours... Everyone kept saying, "one more!", and "again!"The second time we played we also went for almost 3 hours, but would have gone longer if it weren't super late at night... Both times we played with 5, and it was great fun to learn more about how your friends act totally innocent one minute, and then totally fool you the next... There is also fun from observing everyone's strategies, and finding out your friends' preferred styles, and what kinds of deceit they are capable of!Some of our players much preferred the special roles, while others really like being a regular good guy, because that's when you really have to exercise your powers of deduction. Anyway, both times we played with 5 people, and I can't wait to play with more. The Resistance: Avalon has so many interesting and fun elements, and I have yet to play with someone who didn't really love it. It is quick to play, easy to learn, but full of nuances and variability. If you are even considering it, I'd say try it out - it's lots of fun for serious and occasional gamers as well.PS: We are considering replacing the team voting cardstock tokens with black and white marbles and 2 dice cups for voting (one for votes, and the other for non-votes), since our tokens are getting pretty beat up after a couple of nights... But the components seem nice, and that's probably because our group gets really into the game, slamming cards and all :)
E**N
One of the best hidden identity games ever, though
Love the gameThe sword is required to bounce the game perfectly Nguyen at 7 or at 10 players that isn’t included in the box, but was included in the Kickstarter. You need to find rules and purchase your own sword too fill this gap in the game, but the game is great. I love it even if you don’t have the sword, they can still be a lot of fun.
K**7
Party starter
This is absolutely the best game you can add to your collection. Everyone will be entertained and will remember this game and want to play again
Trustpilot
1 day ago
2 weeks ago