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The Infamous Collection 2-in-1 for PS3 combines two critically acclaimed titles, offering mature content and enhanced gameplay for a thrilling gaming experience. Perfect for collectors and serious gamers alike, this limited edition collection is designed to elevate your gaming library.
Manufacturer | Sony Computer Entertainment |
Part Number | 99074 |
Item Weight | 4 ounces |
Product Dimensions | 0.6 x 5.3 x 6.7 inches |
Item model number | 99074 |
Is Discontinued By Manufacturer | No |
Color | Original Version |
Item Package Quantity | 1 |
Batteries Included? | No |
Batteries Required? | No |
A**R
Good but expensive
Every single infamous is good but too expensive
A**.
experience
Adequate
G**O
lo compre para un amigo Excelente!
el juego no eh tenido oportunidad de jugarlo, pero llego muy bien y en excelentes condiciones, me parece que venían el juego 1 y 2, y un código para descargar ambos de la playstore
R**A
Infamous collection
La confezione prevede i due capitoli della saga di Infamous e il codice promozionale per riscattare "Festival of Blood", anche se quest'ultimo è scaduto. Lingua inglese
M**N
Lots and lots of fun. Just don't think about it too much.
These games set aside realism and indulge your power-hungry side. You whip around a city, throwing cars, scaling buildings like it's nothing, blasting lightning from your hands, gaining power steadily and deciding for yourself how you want to use it. The real strength of these games is that you regularly accumulate more and more power. You build a very powerful character very quickly. There's no real challenge, but the pace of the game is set so that it never really gets boring, either. The enemies are mostly fun to fight, although I am sure I'm not the only person who found it annoying that it required about eight blasts of lightning to kill footsoldiers in some of the later parts of the games.The voice acting in these games is good, the atmosphere is good, the music is good. The second game improves upon the first in really gratifying ways - they took everything that was good about the first game and made it even better, which is rare and immensely rewarding.BUY THESE GAMES, OK? Is that why you're reading this stuff? For advice? My advice is BUY AND PLAY THESE GAMES. THEN you can read the next part.I'm gonna go ahead and do a SPOILER ALERT right here.There's a huge twist at the end of the first game: You learn that the antagonist, Kessler, is really Cole from a different timeline. In the original timeline, Cole/Kessler went back in time to take over the First Sons and make sure that the Ray Sphere blew up in Cole's hands to give him the power to fight the Beast.But, hold on just a damn minute... If Cole got his powers from the Ray Sphere, how the hell did Kessler get his powers?And the whole reason Kessler did all this was to get Cole ready to fight the Beast, right? But the Beast was created by the Ray Sphere, with Cole's help, well outside the events possible in the original timeline. So how the hell did Kessler even KNOW about the Beast? What the hell created the Beast in the original timeline? Did somebody ELSE with superpowers (that somehow existed pre-Ray-Sphere-detonation) just happen to crack a Ray Sphere while trying to destroy it while John White just happened to be standing next to it?And how did Kessler take over the First Sons, exactly? The big plot twist from the first game is hilarious because it makes no damn sense.In order for the plot twist to make sense, this is how the original timeline would have to be: Kessler/Cole was a courier boy who somehow gained superpowers without the Ray Sphere and somehow also knew about the Ray Sphere even though it was a super-secret First Sons super-weapon-thing and somehow also knew that a Ray Sphere would give someone superpowers and somehow eventually he also learned how to go back in time. Somehow, John White ALSO found out about the Ray Sphere (without it going off), came and stood next to it while someone else with superpowers (that didn't come from a Ray Sphere) tried to destroy it (for some reason) and it cracked and sucked him in and exploded and made him into THE BEAST.On another note, the first game left a lot of great cliffhangers which were instantly discarded by the second game. You spent loads of time tracking down and cornering Alden, destroying his armies, learning his motivations, arresting him, losing him, finding him again, and then by the end of the game, he has escaped! Wonderful. "I'll be seeing him again, I'm sure," you think to yourself naively. The bald chick also gets away, and I'm sure that somewhere in the world, someone wondered what happened to her. And Moya lies to you the entire game, controls you, pulls your little puppet strings, and then threatens you at the end of the game and disappears! Tense, right?Wrong.All of those people are blown up at the very beginning of the second game. Poof. Gone. "Boy, that sixty hours I spent hunting those few key bad guys sure were fun! I'm glad I captured zero of them and the only one who had any kind of resolution turned out to be me the whole time anyway. Maybe I will learn more about them in the next g--Did f@#$ing Empire City just get BLOWN UP?!"If you don't think about it, though, (and really you shouldn't) these games are tremendously fun.
D**R
Top Action mit Top Story
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