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The McbazelODV-II Component Converter is a high-performance device that seamlessly converts composite CVBS and S-Video signals into YPbPr component video. Designed specifically for retro gaming enthusiasts, it ensures no scaling or input delay, making it perfect for classic CRT monitors and OSSC setups. With easy controls and LED indicators, this compact converter is a must-have for any serious gamer looking to enhance their setup.
Unit Count | 1.0 Count |
Number of Items | 1 |
Item Weight | 201.5 Grams |
Package Quantity | 1 |
Item Dimensions | 5.91 x 4.02 x 1.57 inches |
Finish Types | Black |
Color | orange |
Warranty Type | Limited |
Input Voltage | 5 Volts |
Current Rating | 1 Amps |
Power Plug | No Plug |
Nominal Power | 5 Watts |
Connector Type Used on Cable | S-Video to Component |
Number of Ports | 6 |
Compatible Devices | Monitor |
Specific Uses For Product | Monitor |
S**N
DOES work with OG XBOX Component
UPDATE: Changing rating based on *user error* to 5 stars. Seems that the issue was the OG XBOX VIDEO MODE settings. Under VIDEO, there are options for allowing 480P, 720P, and 1080I. I thought at least one of these had to be YES but now after finding a thread online related to another Component out issue, I realize my error. For the OG XBOX to work with the ODV-II, all of these must be set to NO.OLD REVIEW:I purchased this to use in conjunction with a Mcbazel GBS-C and a Pelican PL-957 Component/Composite/SVideo switch so I could hook up multiple systems to the Mcbazel device path. The ODV-II and Mcbazel both pass PS2 Component properly; unfortunately, the ODV-II does not pass the OG XBOX Component properly - the video signal is output as doubled and without proper coloring (see attached pic). I've hooked the OG XBOX straight into the GBC-C and it works as expected. I thought the ODV-II might be defective so I exchanged it... but unfortunately, the second unit produces the same incorrect output.
P**L
Surprisingly good.
This might look like some cheapo transcoder but surprisingly not. It is made of plastic but it feels extremely sturdy. All the functions work as intended, just wish the settings for the thing where more clear without the instructions. Make sure you keep the instructions or you will have to guess what your trying to set it to. Otherwise it's a perfectly good transcoder for an ossc or some other scan converter.
J**E
Solid Video Converter for S-Video to Component
I'm using the McBazel S-Video converter for my original PlayStation, Dreamcast, and N64. The N64 S-Video cables are OEM. The PS1 and Dreamcast cables came from Insurrection Industries. This product is perfect for my use case. I have a flat screen TV from 2010, which has two component inputs. This device lets me convert S-Video to component (YPbPr). The signal is much clearer than using standard composite (red, white, yellow). I would highly recommend this item for anyone who has a similar need.
G**F
Works great to connect factory N64 to OSSC
Connect my non-rbg n64 to OSSC and looks great! Recommended if you don't want to rbg mod your n64. I assume it would work fine for other non-rbg consoles but I only used it on N64.
S**W
Only works properly in pass through mode to gbsc with sega genesis
The media could not be loaded. I got this to use with my odv gbsc and on the n64 via composite or s-video it will show lines and constantly cut in and out (shown in the video) when on the pass through mode which you need to have it on in order for the 240p scan lines to work on the gbsc. The fuzzy mode doesn’t cut out and has scan lines but the top is cut off so it’s not usable and all other modes work but don’t have scan lines and don’t look so great. I much prefer the scan lines with 240p content. I tried to change various settings on the gbsc to no avail. The ps2 via component is the same story except it also has bad flickering like it’s not being properly de interlaced but works perfectly when connected to the gbsc directly. The only thing I got to work properly on this on pass through mode is my sega genesis model 2 via composite it does do the cutting out line thing once when you first turn the system on but works fine after that I’m thinking for some reason it doesn’t pass 480i through properly in pass through mode as the genesis starts doing what the n64 does when playing 2 player in sonic 2 multiplayer mode which runs at 480i. The n64 should be outputting 240p though so I’m not entirely sure about that theory. I don’t have any other systems I want to use composite or s-video with to test so I’m not sure if others would work work without issue. Maybe my unit is defective but with how it’s performing for me I definitely cannot recommend this unless you don’t mind not having scan lines on n64 (and possibly other consoles, don’t use the component pass through, or only want it for use on a sega genesis.
J**N
Cannot maintain proper horizontal sync from Commodore 64
I bought this device to connect my SX-64 to my OSSC. (I want to mod the unit to add a switch to turn off the internal CRT to prevent wear and I don't want my bulky 13 in CRT on the desk all the time.)Figuring out how to use the device was straight forward. I had an image right away and set about configuring the OSSC. I did not notice any additional lag on the display. (Played some Giana Sisters with a close eye on the CRT and my desktop Samsung LCD... everything was very close unlike several old LCD TVs or my old Dell U2410f that accepted s-video and composite input.) However, after a few minutes I noticed a distinct horizontal wobble of one pixel. At first I thought the OSSC timings were incorrect but after checking everything and resetting the ODV-II the effect was gone... for a minute. I tried again and the screen was clear for 30 seconds and the wobble came back this time at a much slower rate. I started think there must be some kind of drift happening to the horizontal sync latching and it loses it after a while, sometimes with a barely noticeable single line drifting up or down the screen or quite badly with about 20 lines on screen at once usually rolling down. I tried a standard C64 and got the same results. I tried multiple power supplies of various quality. I adjusted everything I could on the OSSC and nothing would solve it.In testing I noticed that the ODV will take a sync from whatever is connected. Swtiching between Component, S-Video, and Composite would always result in some picture if any one of them was connected. For example: Switch to component input with only S-Video connected -> Clean B/W picture with nice clear text..until it would start shaking. What I would expect would be that there would be no picture with nothing connected to the component input.For fun I tried my Amiga 500 with a component video adapter and loaded some graphics into PPaint. My Amiga has a SCART adapter if I want to use the OSSC for it and I have an RGB2HDMI so I don't need the ODV at all for this, it was just to test. The colors were very "hot" with reds over saturated and bright colors becoming indistinguishable. The Amiga did not exhibit the horizontal sync issue the C64s had.Unfortunately I will be returning the ODV. It may do what it says for other later consoles and I would definitely say the picture was leaps and bounds better than the $20 s-video/composite that can be found on here. But without a menu and some options or even some adjustment pots to tune the sync and adjust the gain on the color before it gets to the OSSC it does not justify the $70 price.
D**T
Works as expected
Not as good as similar products with PAL signals, but works ok.
Trustpilot
1 week ago
2 months ago