đ Elevate Your Game with Style!
The Cooler Master ControlPad features 24 customizable keys equipped with Gateron switches, designed for up to 50 million clicks. Its exclusive Aimpad technology provides pressure sensitivity, enhancing both gaming and productivity. The removable magnetic wrist rest ensures comfort during extended use, while the anodized brushed aluminum chassis offers durability and a sleek aesthetic. With RGB backlighting and on-the-fly adjustment capabilities, this control pad is perfect for gamers and professionals alike.
Brand | Cooler Master |
Item model number | CP-01-KKGR1 |
Hardware Platform | PC |
Item Weight | 7.8 ounces |
Product Dimensions | 5.08 x 4.09 x 1.67 inches |
Item Dimensions LxWxH | 5.08 x 4.09 x 1.67 inches |
Color | Black |
Power Source | Battery Powered |
Manufacturer | Coolermaster |
ASIN | B08J6J1CZV |
Date First Available | September 15, 2020 |
G**Z
Software Bugs
Just got this product today and used it extensively with a game.I'll be strictly talking about the things I intended to use it for, which is key binds and macros.But to get a couple of things out of the way that don't have to do with the above:- The magnet is no good on this for the wrist rest. The magnet cannot even hold the wrist rest in mid-air (which is very light) when attached to the controlpad. If you attempt to move the control pad in any direction, the wrist rest just stays put because of the weak magnet.The wrist pad itself feels nice however.- The materials used for the control pad seem to be cheap. The enclosure seems to be plastic. For the price I would have thought it was made of all metal/aluminum, but it is not.It does however, have a very clean look and fits in well with my SteelSeries Apex Pro Keyboard.- Not sure if intended, but both the wrist rest and the control pad are very different colors. They each appear to have what looks like to be a brushed alumunium top. One is black, one is gray.Aesthetically, that's not great, I would love all just one color.The software:It's called 'Master Plus'.It only opens if you have the device connected, otherwise, it will prompt a message saying you need to connect a compatible device or otherwise exit the program.Never maximize the program. If you do, it will appear as nothing is working. When trying to click any of the sub-menus for the controlpad to create macros, keymap, change profiles, etc, it will act as if it's not responding visually, but when you minimize it, it will be in the sub-menu you clicked beforehand.I can't resize the program window. There's a lot of wasted space, you'd think it would dynamically scale down if you try to re-size, but it doesn't even let you do that. Along with the previous issue about maximizing the program, you'll have to move the window down, which will obfuscate options/info at the bottom of the program.Not sure why I have to make a macro for 2 keys. (EX: CTRL Q). Most software I've used for keybinds, for instance my mouse, allow me to put 2 keys easily. In this case, I'd have to make a macro which then I have to give more info about the delay, when really I want this to just press 2 keys in that order.I don't know what's up with 'Simple' and 'Advanced' mode. There have essentially the same options except maybe 2 (disable and clear key assignment). Simple by far is the best mode to do things in. Simple has way more information and options that it almost seems like they labeled it wrong.In summary, there are a lot of issues with software. Some issues with the hardware.Those software bugs need to fixed and the UI needs updating.Creation of macros is easy and intuitive, assigning them out to specific keys is even easier. Key mapping could use some work. Profiles are a mess, not sure which are on-board vs local. Can't delete extra profiles not in use.But in the end it does exactly what I need it to do with a lot of hassle. I imagine in time, the software will get better, the hassle to do things will go down.
C**A
A nice one-handed keyboard. But it needs improvement.
I am a left-handed graphic designer and have used a lot of one-handed keyboards.The N52te, Delux's one-handed keyboard, Koolertron's 24-key, 48-key keyboard, and more. I found out that the control pad completed Kickstarter and sold it to Amazon. It was difficult to wait, not knowing when to release in our country, so I ordered two for use at home and at work.The biggest advantage is that it has onboard memory. It was a product that I received and modified a lot of feedback from Kickstarter, so I had the application and everything was fine. The product finish is also great. The hand rest can be completely detached, which is very good for freeing up work space.There are areas that need improvement or are disappointing.1. The key combinations that can be set in double action are too limited. Only a single key can be set to double. Keys like Ctrl + A and Ctrl + X for example cannot be assigned as double keys.2. In the macro setting, the keystroke list UI is stuffy. You cannot select multiple. When writing macro scenarios, you often have to go through a lot of trial and error to erase the wrong keystrokes. However, you cannot select multiple items, so you have to delete them one by one to confirm the Yes/No message box. Step up, Step down also allows you to select only one list, so when you actually work, you have to edit the list with a lot of clicks. It's incredibly tiring... it should have the drag-select, drag-move and multi-select features common in Windows Explorer.3. The delay setting in the macro setting is too bad.There is only a delay for keystrokes and no individual simple delays. When creating macros, it is unintuitive and very inconvenient. A simple delay without input is essential because there is a network delay and the amount of time the UI is displayed in the game or application.There should be a function to list simple delays without keystrokes in seconds or milliseconds.4. It is difficult to know which indicator was selected in the LED indicator color setting UI. When I first set it up, I was mistaken because I thought it had no function. It would be nice if the selected display icon was distinguished by a graphic. For example, the selected LED indicator is outlined by the indicator icon.5. Limiting the number of profiles to be used is required. When the profile cycle key is set, 1 to 24 are recognized. That means it cycles from 1 to 24. So, when specifying a circular key, you need to set two plus and minus keys. There are other ways, but you have to manually set the following profile numbers for each profile. Once you can limit the number of profiles to use, you can quickly cycle through only one part of the scroll keys. Otherwise, you need the ability to specify a range of the number of profiles to which the cycle key will be applied.6. Profile import/export is a bit strange. Except for the indicator, other LED settings cannot be saved. There is no function like saving all profiles as one file. You need to save and load the number of individual profiles you set. There is a function called "Import all profiles", but I don't know how to use it. I have tried saving multiple files, numbering files and testing, but it keeps failing.7. Key input is very sensitive. There are times when the key is pressed even when the weight is slightly placed on the keycap. I think it was made so sensitive because of the dual action or the aim pad. There should be an option to control the overall key pressure.8. It is also true that the magnet has weak hand rest and the distance of the wheel is inconvenient to use. It would be nice to change the wheel position design in the sequel. The height and distance should be closer to the keycap. It would be better to change the position of the LED indicator and wheel.What I wrote down as a problem above is a feature that exists by default in most other products. If only the problem I mentioned changes, it would be a really good one-handed keyboard.
S**N
Razer version blows this away; review from a non-Gamer
I'm not a gamer. I got this to use at work as my job requires repetitive mouse tasks. I had the Razer Nostromo before, which needed Synapse software to function at all. I used the Razer successfully for years until IT stepped up security and won't allow any software on our PC. ControlPad has on-board memory, and although it's not advertised anywhere, it does NOT need software to work- only to PROGRAM it. So this was my only choice.The ControlPad design isn't comfortable. It doesn't contour to your hand like Razer's, which has a raised center allowing your palm to pivot so you can hit keys effortlessly. Razer's design also allows you to use your thumb on the joystick, and has a scroll wheel within finger's reach. ControlPad has 2 scrollwheels at the top, which are an awkward stretch to reach and basically useless for that reason. The molding around the scroll wheels has sharp edges and shows a lack of attention to detail. Controlpad is like a standard numberpad, but larger.The keys have a nice feel but I have no need for mechanical or pressure-sensitive switches. Advertising it as "brushed aluminum" is frankly absurd because only the top faceplate is metal. The sides, bottom and palm rest are all cheap plastic. The palm rest is poorly designed; the magnet is too weak to hold it in position. Why couldn't they just have a little catch to hold it in place? The result is you're always fidgeting with it. All that being said, it's still a good product. But unless you *NEED* on-board memory, I would get the Razer Nostromo/Orbweaver over this.
T**9
limited onboard memory
can only fit about 3 profiles max worth of macros
H**S
Innovative but still needs improvement
I bought this control pad for playing flight games. So far in Elite Dangerous I have had a lot of fun using it.To anyone who thinks theirs is defective because it constantly needs to be recalibrated, please listen to me. The pad uses infrared to detect analog input, check if you have placed your control pad next to a window, sunlight will affect the infrared sensor, if you calibration was done at night then you most likely will lose that during the day.I end up always closing my blinds when using this device, so far I have not had the need to recalibrate for weeks.One thing this device need to improve is the jitter problem. I used a few keys to mimic a joystick input and the pad had no problem detecting minimum and maximum input for different axis. However, if you want to push in a key 10% and hold it there you will notice the input is âshakingâ around the 10% despite your finger doesnât have any movement. This translates into the game very clearly, in my case I wanted to apply 10% forward throttle but in game my movement is not a smooth 10% forward but rather the forward throttle brakes and goes around the 10% due to the jitter induced by the sensor. Luckily, I havenât had the need to do much low speed precision flying so it didnât bother me much. I wish the manufacturers could look into this issue.
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