---
product_id: 62439353
title: "Dark Souls - Limited Edition (PS3)"
brand: "bandai namco"
price: "KSh1431"
currency: KES
in_stock: false
reviews_count: 8
url: https://www.desertcart.co.ke/products/62439353-dark-souls-limited-edition-ps3
store_origin: KE
region: Kenya
---

# Dark Souls - Limited Edition (PS3)

**Brand:** bandai namco
**Price:** KSh1431
**Availability:** ❌ Out of Stock

## Quick Answers

- **What is this?** Dark Souls - Limited Edition (PS3) by bandai namco
- **How much does it cost?** KSh1431 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.co.ke](https://www.desertcart.co.ke/products/62439353-dark-souls-limited-edition-ps3)

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## Description

Dark Souls - Limited Edition (PS3) : desertcart.co.uk: PC & Video Games

Review: Dark Souls exists because Demons Souls was far too easy.... - Lets be honest, we all knew the predecessor to dark souls, Demons Souls, was far too easy. The problem was you simply died too infrequently, the enemies far too easy, and the bosses were a pushover. There are several things that the developer has done for this second instalment to improve things a bit. Firstly, the magic bar is gone, and you can only use spells a limited number of times. After all, if you are in a tight spot and need to heal, or wait to recharge your fire bolt, or whatever your choice of spell is, this simply makes the game too easy. The game is remarkable because despite being a vast world, there are no loading screens. The world is seamless, and this is a remarkable achievement. Also, you can relax when the loading screen is on, and of course, having this 15 second break makes the game far to easy. The central nexus is gone, and instead you recoup your life and spell quote at bonfires scattered sparingly around the world. Like Demons Souls, you upgrade yourself, your armour and abilities using the souls of the enemies you kill. When you die, these souls are lost and you need to reach your previous location alive to get them back. If you die on the way back - say goodbye to your hard earned currency. In the quite likely event that you exhausted your prozac supply and emptied your alcohol stash when playing Demons Souls, you will need to stock up with all the medication you can muster for this second instalment. The game is mentally exhausting - you will lose count within the first hour of how many times you die. You will lose count of the amount of souls you let slip out of your grasp when you fail to reach the last point at which you died. You will, nonetheless be utterly hooked, because no matter how you die, it will always be your fault, which means you always know how and why. And when you know why, you might just have a bit of a chance of getting a few steps further before reaching your next resting place. It's a game that many will hate because, like it's predecessor, is fiendishly difficult even on the first play through, to the point where you lose your will to live, and ironically your soul as well. It's a game that tries desperately hard for you to fail at every second, and has that smug look when yet again, you see the "You Have Died" message. The controls are at times clunky, and not the most responsive. You can blame that when you die, but the fact is, it's just another part of the game you have to get used to. Also, when surrounded by multiple enemies, the target lock on is sometimes temperamental and doesn't select the closest enemy to target. This limited edition has a soundtrack CD which is pretty good (but not the sort of music you'd get your friends round to listen to), and a booklet of artwork that the game was based on. Nice stuff but not essential. This sort of game is a classic. Fiendishly difficult, amazingly challenging, and somewhat repetitive at times, this will be one of the most frustrating games of your gaming life to date. But that satisfaction when you beat a boss, or make it alive to a new part of the world is what makes the game so rewarding. If however, you are prone to depression, anxiety, and get frustrated easily by failure, get something else. For anyone else, attempt Dark Souls if you dare...
Review: May well be the best of the best - My game reviews are like hens teeth. I've been gaming since day one; the Hobbit on the zx, whetted my appetite and then I came Bards Tale on the C64, I was hooked. My first experience was, I suppose a bit odd. A cpm program to analyse production data, nice but no wow factor, but then I had the option to print so I did. I watched the print spit out off the printer, and my jaw dropped, it was printing the second line of data backwards, that just knocked me out, this box of tricks could think backwards, game, set and match to to that little box that would finish second to a 50p calculator in this day and age. There isn't a system that I haven't owned, the only one that knocked me out was the 3DO, I guess it was an odd one, the hardware was wAy ahead of the software. Then came the PS and the Xbox; game on. For me the PS has came out on top, it always seemed to have better games. When developers got the message we seen a slew of great games which set the bar; FF games, Skyrim, Amalur and others. Then a few years ago a small company with backup from the big players came on the scene, a game that had no facility to save, finish the level or die, ridiculous, oh yes, genius oh yes. Demons Souls divided gamers, too hard without saves was the cry, and they were right, this was a game which was survive or die, and players got used to dying. I'm 66 years old, my joypad skills stink, how on earth did I fall head over heels with a game that offered no help to old losers like me? Well it's quite simple you have two choices, learn how to die, and use your death to get better or sell your disc on eBay. Demons Souls and Dark Souls offer the player a chance to play for real. You will die!! Again and again and again, but you will learn, and you WILL complete the level. Dark Souls is insanely hard. They introduced Bonfires for saves, in all zones. But without a doubt they thought, "you want the bonfire Prepare to die", and you will, again and again and again. Bite the Bullet and have a go.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B00566SIBG |
| Best Sellers Rank | 39,763 in PC & Video Games ( See Top 100 in PC & Video Games ) 944 in PlayStation 3 Games |
| Customer reviews | 3.7 3.7 out of 5 stars (134) |
| Is discontinued by manufacturer  | No |
| Package Dimensions  | 17.8 x 13.4 x 2.8 cm; 340.19 g |
| Rated  | Ages 16 & Over |
| Release date  | 7 Oct. 2011 |

## Images

![Dark Souls - Limited Edition (PS3) - Image 1](https://m.media-amazon.com/images/I/71z32NMqC2L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Dark Souls exists because Demons Souls was far too easy....
*by L***D on 21 August 2013*

Lets be honest, we all knew the predecessor to dark souls, Demons Souls, was far too easy. The problem was you simply died too infrequently, the enemies far too easy, and the bosses were a pushover. There are several things that the developer has done for this second instalment to improve things a bit. Firstly, the magic bar is gone, and you can only use spells a limited number of times. After all, if you are in a tight spot and need to heal, or wait to recharge your fire bolt, or whatever your choice of spell is, this simply makes the game too easy. The game is remarkable because despite being a vast world, there are no loading screens. The world is seamless, and this is a remarkable achievement. Also, you can relax when the loading screen is on, and of course, having this 15 second break makes the game far to easy. The central nexus is gone, and instead you recoup your life and spell quote at bonfires scattered sparingly around the world. Like Demons Souls, you upgrade yourself, your armour and abilities using the souls of the enemies you kill. When you die, these souls are lost and you need to reach your previous location alive to get them back. If you die on the way back - say goodbye to your hard earned currency. In the quite likely event that you exhausted your prozac supply and emptied your alcohol stash when playing Demons Souls, you will need to stock up with all the medication you can muster for this second instalment. The game is mentally exhausting - you will lose count within the first hour of how many times you die. You will lose count of the amount of souls you let slip out of your grasp when you fail to reach the last point at which you died. You will, nonetheless be utterly hooked, because no matter how you die, it will always be your fault, which means you always know how and why. And when you know why, you might just have a bit of a chance of getting a few steps further before reaching your next resting place. It's a game that many will hate because, like it's predecessor, is fiendishly difficult even on the first play through, to the point where you lose your will to live, and ironically your soul as well. It's a game that tries desperately hard for you to fail at every second, and has that smug look when yet again, you see the "You Have Died" message. The controls are at times clunky, and not the most responsive. You can blame that when you die, but the fact is, it's just another part of the game you have to get used to. Also, when surrounded by multiple enemies, the target lock on is sometimes temperamental and doesn't select the closest enemy to target. This limited edition has a soundtrack CD which is pretty good (but not the sort of music you'd get your friends round to listen to), and a booklet of artwork that the game was based on. Nice stuff but not essential. This sort of game is a classic. Fiendishly difficult, amazingly challenging, and somewhat repetitive at times, this will be one of the most frustrating games of your gaming life to date. But that satisfaction when you beat a boss, or make it alive to a new part of the world is what makes the game so rewarding. If however, you are prone to depression, anxiety, and get frustrated easily by failure, get something else. For anyone else, attempt Dark Souls if you dare...

### ⭐⭐⭐⭐⭐ May well be the best of the best
*by M***R on 20 August 2012*

My game reviews are like hens teeth. I've been gaming since day one; the Hobbit on the zx, whetted my appetite and then I came Bards Tale on the C64, I was hooked. My first experience was, I suppose a bit odd. A cpm program to analyse production data, nice but no wow factor, but then I had the option to print so I did. I watched the print spit out off the printer, and my jaw dropped, it was printing the second line of data backwards, that just knocked me out, this box of tricks could think backwards, game, set and match to to that little box that would finish second to a 50p calculator in this day and age. There isn't a system that I haven't owned, the only one that knocked me out was the 3DO, I guess it was an odd one, the hardware was wAy ahead of the software. Then came the PS and the Xbox; game on. For me the PS has came out on top, it always seemed to have better games. When developers got the message we seen a slew of great games which set the bar; FF games, Skyrim, Amalur and others. Then a few years ago a small company with backup from the big players came on the scene, a game that had no facility to save, finish the level or die, ridiculous, oh yes, genius oh yes. Demons Souls divided gamers, too hard without saves was the cry, and they were right, this was a game which was survive or die, and players got used to dying. I'm 66 years old, my joypad skills stink, how on earth did I fall head over heels with a game that offered no help to old losers like me? Well it's quite simple you have two choices, learn how to die, and use your death to get better or sell your disc on eBay. Demons Souls and Dark Souls offer the player a chance to play for real. You will die!! Again and again and again, but you will learn, and you WILL complete the level. Dark Souls is insanely hard. They introduced Bonfires for saves, in all zones. But without a doubt they thought, "you want the bonfire Prepare to die", and you will, again and again and again. Bite the Bullet and have a go.

### ⭐⭐ Bad edition
*by A***N on 14 March 2013*

The two stars are for the edition, not the game. The game is one the best I have ever played in my 20 years of gaming. I finished it six times. I love the game so much I bought this limited edition even though I already had the Prepare to die Edition. I bought this limited edition mostly for the making-of. I wanted to know more about the geniuses behing this masterpiece. I was expecting something at the same level as the God Of War 3 making-of: lots of commentary from the developers and the director of the game. But it was a huge disapointement. It's not a making-of, more a series of short promotional, pure marketing videos. You can even find them on youtube. The rest of the package is OK. There is a small artbook and a CD of the sound tracks of the game. For me the only good thing of this edition is the last track of the CD, the beautiful music played at the end of the game. Apart from that it was not worth the money. If you have the choice prefer the Prepare To Die edition.

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*Product available on Desertcart Kenya*
*Store origin: KE*
*Last updated: 2026-05-14*